Development Blog / February 9, 2015
Development Blog 8: Design and Cutscenes
Artwork / February 13, 2015
NES Wind Level Teaser
Artwork / January 16, 2015
SNES Plains Concept
Artwork / January 14, 2015
New World Select Screen
Game News / March 3, 2015
Pixels, What Are They Good For?
Art Log #1: Pixel Art Background Object
Design Log #5: Level Design Process Overview
Design Log #4: Character Design and Development
Young Gamers Welcome
Megacon 2015, BiT Evolution is here!
OneSpark and MegaCon with Major Games
New BiT Artwork for SNES-Inspired World
Design Log #3: Enemy Design and Development
Last World (SNES-inspired) Coming Along Well!
Design Log #2: Tiles and Layers
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